VR Cornhole
Roles:
Technologies:
Description: My first VR project, a fun recreation of the classic game, cornhole in different environments with game logic for win conditions
Screenshot of the game board, scoreboard, and environment
This game has a working game loop with win/lose conditions and an interactive sack-throwing mechanic. Players may adjust the difficulty by increasing the board's distance. The app was created with a great 3-person team under the XRTerra VR program.
Neat Stuff
3 different environments to switch between without stopping the game
Slider that impacts the distance/difficulty of the board and locks into place when any point is counted
Made use of the XR-Toolkit's grabbing and releasing events
Room For Improvement
In getting to MVP, I neglected some UI and general quality of life
Requires further playtesting to find optimal difficulty distance
Could have been creative in creating a variety of "courses/levels" and iterate on the base game
Simulates reality and doesn't enhance the game based on virtual reality possibilities