(self.webpackChunkgil_site=self.webpackChunkgil_site||[]).push([[873],{9367:function(e,t,a){"use strict";a.r(t),a.d(t,{_frontmatter:function(){return r},default:function(){return g}});var n=a(9756),i=(a(7294),a(3497)),o=a(8690),s=["components"],r={},l=function(e){return function(t){return console.warn("Component "+e+" was not imported, exported, or provided by MDXProvider as global scope"),(0,i.kt)("div",t)}},p=l("Typography"),c=l("DetailedDescription"),d=l("BulletPoint"),h={_frontmatter:r},m=o.Z;function g(e){var t=e.components,a=(0,n.Z)(e,s);return(0,i.kt)(m,Object.assign({},h,a,{components:t,mdxType:"MDXLayout"}),(0,i.kt)("p",null,(0,i.kt)("span",{parentName:"p",className:"gatsby-resp-image-wrapper",style:{position:"relative",display:"block",marginLeft:"auto",marginRight:"auto",maxWidth:"590px"}},"\n ",(0,i.kt)("a",{parentName:"span",className:"gatsby-resp-image-link",href:"/static/7aee70fbba4bbf7f45f7a383e1561c28/e918e/steam-engines.png",style:{display:"block"},target:"_blank",rel:"noopener"},"\n ",(0,i.kt)("span",{parentName:"a",className:"gatsby-resp-image-background-image",style:{paddingBottom:"56.08108108108109%",position:"relative",bottom:"0",left:"0",backgroundImage:"url('data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAALCAYAAAB/Ca1DAAAACXBIWXMAABYlAAAWJQFJUiTwAAACr0lEQVQozx2Q21MadwCFf7gsl11uiyx7A/YCu4jcXWuRJA0i0TE1KJjEWDsO05c204wPOmn71H+pf+LXkYfzeM73zRFSykRSaiRLPlLeJuUPyVgRWtVDyWmoOR3dLFEsZZDlDJlMllSqhEgYCGGRlDwkyUeWIlS5h5AyNlLWRtbaJEst0s4IobeZzLJ0BwIhUswu8sSTDELkSIg0QuyQTAuqjowk5ZF2HFLJHpl0HSErdXZUl52cR9bpUbI7ZFSH8cTk6PUuQiRQMoJUWhC269w9vGUw6LP5esTv3wv4rRdoATX7E0q2gpCyDumCh2a0aHg92nsHtLsTTP8HKlaPyvg72e4fCCFYXCls/iwwe1fmZNHh5q6OYSgoSpmc2iaVaiBMy6di+nitPuFeTKc3odOf4kaHVJ0O1fhfqov/yBdbvF/b/PY1x/xc3gJ2Esntr/VagGk6lEq7iLrbxHQCgmjEYPyKRnOAHx4Q7B1huTG6e4Ye3FMoj2h3Oqw+jagaeVS1gKZpuI0A349w7AamaSH8ZohTc6l7Ee39Q0bxa6L9I3S7vTXU7TG6M6WoNVFzFr3eKwpFnUrFJJ8vYVYN3IZLtWoQhSFiPI7p94eETY/+fodx/CNes0tFdzDsADcYUKuH1OoRulFnuVxjGhaKouL7TWq2RTqdpKSViQ8OEKvVmtX6htX1isXbYxzLxvUCfC/gzZsZy+VHPvz8kQ/LW96dXfD3X/9wfn6O53lcXV3x0o/jmCiKmE6niOnxhPu7Wx4eNqxvPvH58y3z+Zz7+1/59u2RL19+4f3FJScnp5zOF1vwS7rdLsPhkDAMmR5Puby85Pr6GuEFexyO+5ydzthsNjw9PfH8/Mzj4yP9fh9NK2MYBru7FWRZxjRNmkFAoVBkMBhsBxOJBI1GY2v+P7bfPiU/bQtpAAAAAElFTkSuQmCC')",backgroundSize:"cover",display:"block"}}),"\n ",(0,i.kt)("img",{parentName:"a",className:"gatsby-resp-image-image",alt:"VR Car Showroom",title:"VR Car Showroom",src:"/static/7aee70fbba4bbf7f45f7a383e1561c28/05d41/steam-engines.png",srcSet:["/static/7aee70fbba4bbf7f45f7a383e1561c28/f227d/steam-engines.png 148w","/static/7aee70fbba4bbf7f45f7a383e1561c28/78893/steam-engines.png 295w","/static/7aee70fbba4bbf7f45f7a383e1561c28/05d41/steam-engines.png 590w","/static/7aee70fbba4bbf7f45f7a383e1561c28/06dbc/steam-engines.png 885w","/static/7aee70fbba4bbf7f45f7a383e1561c28/0bd9b/steam-engines.png 1180w","/static/7aee70fbba4bbf7f45f7a383e1561c28/e918e/steam-engines.png 3558w"],sizes:"(max-width: 590px) 100vw, 590px",style:{width:"100%",height:"100%",margin:"0",verticalAlign:"middle",position:"absolute",top:"0",left:"0"},loading:"lazy",decoding:"async"}),"\n "),"\n ")),(0,i.kt)(p,{align:"center",variant:"subtitle2",gutterBottom:!0,mdxType:"Typography"},"Screenshot of a car on a pedestal, with highlighted wheels when the user points their VR controller at it. You can see the other model cars on their tiny pedestal at the desk nearby."),(0,i.kt)(p,{align:"left",variant:"body1",gutterBottom:!0,mdxType:"Typography"},(0,i.kt)(c,{mdxType:"DetailedDescription"},"This experience puts users and car shoppers in a one-of-a-kind car shopping experience. Not only can you view different cars, but you can also see different paints at a 1:1 scale in different environments. It is an experience you can only have in Virtual Reality and I truly believe it improves the real car shopping experience."),(0,i.kt)(p,{align:"center",variant:"h5",mdxType:"Typography"},"Neat Stuff"),(0,i.kt)(d,{mdxType:"BulletPoint"},"You can switch between cars by grabbing the toy model and throwing it towards the pedestal"),(0,i.kt)(d,{mdxType:"BulletPoint"},"The Car and its changes persist between environment changes that give you different lighting and context on the vehicle"),(0,i.kt)(d,{mdxType:"BulletPoint"},'We have a "robot" salesperson that reacts to your browsing and some interactions when changing cars and environments. You can imagine this as a chatbot and then have a "real" salesperson visit them in VR to answer harder questions about the car'),(0,i.kt)(d,{mdxType:"BulletPoint"},"We have day/night cycles for the environments that can be toggled with contextual objects like an alarm clock or sundial"),(0,i.kt)(p,{align:"center",variant:"h5",mdxType:"Typography"},"Room For Improvement"),(0,i.kt)(d,{improvement:!0,mdxType:"BulletPoint"},'We didn\'t reach our stretch features of having a "checkout" cart where the user would deposit the toy car and it is transposed to JSON data and open a webpage'),(0,i.kt)(d,{improvement:!0,mdxType:"BulletPoint"},"We wanted to have more car facts and able to choose between car trims, but we didn't have those types of assets. We instead went for different era style cars"),(0,i.kt)(d,{improvement:!0,mdxType:"BulletPoint"},"There are a handful of environmental objects around that we'd like to add interactivity to. Imagine picking up trippy shader lenses in the steampunk world"),(0,i.kt)(d,{improvement:!0,mdxType:"BulletPoint"},"We wanted to be able to drive the car eventually, even in the space station we'd have the vehicle launch")))}g.isMDXComponent=!0}}]); //# sourceMappingURL=component---portfolio-vr-steam-engines-mdx-ef9eba844205d0b61662.js.map